The Legend of Zelda: Link’s Awakening – How Much to Beat_381

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The Legend of Zelda: Link’s Awakening DX for Game Boy Color is an upgraded re-release of Link’s Awakening with several new developments, the most prominent of which being the whole game is currently in colour. It can also be played on a Game Boy, using a few features disabled.

Differences from Link’s Awakening

The Camera Shop

Sometimes in the match, the photographer can have a photo of Link and the event. The photograph can subsequently be viewed at any time in the photo album within the store, and the photograph will sometimes fade in seven different colours when viewed. You’ll find a total of twelve movies, and each can be published from the Game Boy Printer. Even the Game Boy Printer work does not utilize all the Nintendo eShop re-release of the match on the Nintendo 3DS, since the original hardware is not compatible with all the console anyway.

One of the photos is taken inside the picture shop by asking the photographer to shoot Link’s image, and he will ask Link several questions when Link wants his photograph taken. This picture actually has an alternate picture. If Link agrees he needs his photo taken, he will present with a peace sign. When he answers all of the questions with no, he’ll be stunned by the camera flash.by link zelda gameboy rom website There’s absolutely no way to find both photos in a single game file.

To really start getting photographs, Link will have to stop by the photo shop to get his picture taken. Later, the mouse will give him the picture album. Link is only going to be able to encounter the other photograph events once he has gotten this photograph and the photograph record, else the occasions could be dismissed. The mouse will not take a photo of Link when he has Madame MeowMeow’s Chain Chomp, BowWow; along with the Blue Rooster following him. In case Marin is following himall photos except the ones that call her are inaccessible.

One of the other most notable changes in Link’s Awakening DX is that the discretionary, concealed Colour Dungeon. Unlike many other dungeons in the game, it’s shorter than many. Link can go into the dungeon the moment he returns BowWow to Madam MeowMeow after clearing the next dungeon, Bottle Grotto.

Though the updated version overall is compatible with previous Game Boy versions, the dungeon has lots of puzzles which are highly based on real colours, therefore the Color Dungeon cannot be entered when enjoying Link’s Awakening DX over the old models, thus requiring the use of a Game Boy Color.

Graphics

  • The game was given a color palette.
  • The first had an all-green Super Game Boy colour palette however no particular SGB border. DX has a Super Game Boy boundary and a normal color palette.
  • Fade in/out impacts are much less debilitating, like when using a bomb or a dungeon warp.

Gameplay

  • The Photographer and the photo side pursuit were added.
  • An additional dungeon known as the Color Dungeon was added. It was added to make the most of the Game Boy Color’s color display, therefore it’s inaccessible when performed to a Game Boy. The reward for finishing the dungeon is a coloured tunic that fosters Link’s attack or defensive power.
  • The Start menu was modified to demonstrate the various colour tunics, if Select is pressed.
  • Different torso contents were transformed in dungeons.
  • Many areas have experienced their landscape shifted between the matches.
  • The Genie boss now throws fireballs more slowly.

Other Changes

  • Various glitches and bugs were also fixed.
  • The title screen was slightly changed, most noticeable being the accession of clouds around the egg.
  • Additional dialogue was added, such as upon getting the L2 Sword.
  • In the original Japanese and localized variations (except for the US localization), Martha the mermaid loses her bikini top. In most localized DX models (but not the Japanese DX), now she loses her Necklace.
  • The German versions of the game have new dialogue for Cukeman, which removes the sexual allusions that were originally said from the first game.
  • The Stone Slabs were changed into Owl Statues that resemble the match’s owl character and the Stone Slab Fragments were changed into Stone Beaks. More hints were added.
  • The secret ending has been changed. Rather than Marin drifting across the screen with wings, she is now viewed as a seagull with her image on the screen.
  • Additional music has been composed by Yuichi Ozaki (who wrote music for Super Mario Bros.. Deluxe).
  • Players cannot skip all of a character’s dialogue by pressing B.

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